Für die nötige Breite in der Spielentwicklung wird wohl der Pool an Testern/Befragten sorgen:
Zitat Zitat von Web-Log der Entwickler von STO
One of the methods we're using to validate our ideas is early consumer testing. We have prepared four high-concepts and a number of detailed questions that we'll run by 600 potential customers. The group will consist entirely of PC gamers with Internet access. About 200 of the pool will be moderate to hard core MMO players, and another 200 will be moderate to hard core Star Trek fans. We want to see how various concepts fly with those different audiences. Obviously we're looking for one concept that has the most appeal to all three of those groups. We're also using the test to determine the potential for Star Trek beyond the core Star Trek gaming community. The key breakout success with STO will be in our ability to attract latent fans and new players to the MMO genre.
Und die Frage des Action-Anteils ist auch noch nicht geklärt:
Zitat Zitat von Web-Log der Entwickler von STO
The debate boils down to how much action to put into away mission combat vs. more traditional turn/rules based models.